Aion 2 database
The Aion 2 database lists skills, Stigmas, items, wings, pets and titles that top Global characters actually use, with the numbers behind each entry.
TL;DR
Pick a library below. Every number comes from 1,600 sampled level 45 characters (2026-10-16) on official character pages, so it shows real usage, not guesses.
Updated Game version: Global, patch of 13 Oct 2026 Sources
Official-sample n=1,600, 2026-10-16
- Sample
- n=1,600
- Sampled
- 2026-10-16
- Items
- 449
- Pets
- 169
Aion 2 database libraries
| Library | Entries | What it shows |
|---|---|---|
| Skills and Stigmas | 176 skills, 104 Stigmas | Unlock level, share of top players using it, average skill level, for all 8 classes |
| Items | 449 items (429 with a page) | Grade, slot, level, how often it is worn, base stats and common enchant |
| Wings | 34 wings, 39 skins | Share of sampled characters wearing each wing, split by class |
| Pets | 169 pets | Share of sampled characters using each pet, split by class |
| Titles | 45 most equipped titles | Top equipped titles by category, with the bonuses they give |
Looking for one class? Each class page links to its own skill list, for example Gladiator skills or Ranger skills. For rankings, see the tier list.
Where the data comes from
Source: official AION 2 character pages, sampled 2026-10-16, n=1,600. The confidence label is Official-sample: we aggregated it ourselves from official pages, so it is not an NC statement. Our method:
- For each class, level-45 characters were collected through the public character search (all gender and race variants, keywords a, first result pages, sorted by level, all five regions) with an equal per-region quota.
- Character info was read for every candidate, and the top 200 per class by combat power were analysed in full (equipment, skills, stigmas, titles, wings, pets).
- Daevanion board structure is the same for every player, so it was read from 2 characters per class.
- Item detail comes from the official item endpoint (base stats at enchant 0 plus the most common enchant level).
- Only aggregated numbers are published. No player names, character IDs or profile images are stored in these files.
- Region mix is set by the sampling quota (equal per region), not by real player distribution.
- Sample bias: search order within level 45 is not random, and the top 200 are chosen by combat power, so results describe strong level-45 characters, not all players.
The full method, class sizes and combat power figures are on the stats page.
What the database does not show
- Skill descriptions are not published by any official endpoint we found, so the tables carry numbers only.
- Item sub stats and gem rolls differ per character and are not published. Item pages show base stats only.
- Titles are limited to the most equipped ones. Characters own about 166 titles on average, out of 297 seen.
- Brawler is not part of the Global roster, so it is not in the database.
Database FAQ
Where does the Aion 2 database data come from?
Public official AION 2 character pages. We read level 45 characters from all five Global regions, keep only aggregate numbers, and show the sample date (2026-10-16) and size (n=1,600) on every page.
Is this every item and skill in the game?
No. It covers what the sampled top characters actually use. An item or pet that none of them wear does not appear. We add entries as new samples come in.
Why do some items have no page?
Only items that the official item endpoint returned base stats for get their own page (429 of 449). The rest are listed in the items table without a link, rather than showing empty pages.
Can I trust the percentages?
They describe the top 200 characters per class by combat power in our sample, not every player. Treat them as what strong players run, and check the sample date before you rely on them.
How often is it updated?
We refresh the sample on a schedule. The date at the top of each page is the sample date, so you can tell when numbers are stale.
Sources
- AION 2 official character pages
Public pages, read without login at no more than one request per second. Only aggregate numbers are kept. No player names or IDs are stored or shown. See how we sampled.